February-April 2006
Well…Not much has changed here. Between work, kids, the house and helping a friend of mine with
his business I haven’t had much chance to get out there and work.
There was a lot of planning and prep work for the April Division 3 Meet.
The Meet was was held April 1st.
I think that it went off well. Not
too many models in the contest but still, not a bad turnout.
We had several good door prizes and a couple of really good clinics.
Things have already gone into the planning stages for next years Meet. We’ll have the annual convention here in a couple of years
so we’ll start the planning on that soon as well.
The Staging Yard is in place and is connected to the
return loop. The track work itself
is completed there. I have to cut a
couple of gaps and install the power reversing circuit. I’ll be hooking up the DCC next and installing a decoder
into a locomotive. I’m just about
ready to have the work judged for Civil and Electrical.
I’m working on a couple of buildings for the Lone Star
Region Convention. I have a set of
plans for a blacksmith shop that I’ve modified. I’ll start construction on that in the coming weeks.
I’m teaching a clinic on how the details make the difference.
It’s going to cover the things that we add to a model to make them look
better. I’ll be using this
building as a reference for the clinic and I’ll enter it in the contest. I’m currently drawing a set of plans for a second building
that I hope I’ll have time to work on. It
too will end up in the contest room. With
any luck they will both merit and get me that much closer to Structures.
I need 4 more that score to wrap that one up.
If I can get these in the bag then I have an idea for Prototype Modeler
that I’ll be starting after the show and with any luck a couple of the
building there will score well enough to round out Structures as well.
I’ll be working
on these while I try to decide what I want to do about lighting on the layout.
I really want to get that up and running before I do too much more.
Since the benchwork is stud wall I can climb all over it without any
problems but I really don’t want to take the chance of messing anything up.
The room is built in such a way that a lighting valance of some sort is
almost a given. The sad part is
that it will take away from the height of scenery that I would like to do.
I’ll be playing around with lighting ideas for a while until I can come
up with suitable plan. I may only
install them one town at a time to help keep the costs down.
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